A panel discussion on how to get designers and developers work together. In the panel you found Kristian Bengtsson -
FutureLab, Kelly Goto -
gotomedia, inc., Chris Messina -
Citizen Agency, Luke Wroblewski -
Yahoo! It took a slightly different direction, more in the lines on how to get teams to work agile in large corporations. But it resulted in a few insights and confirmations, I try too keep it short:As Chris says, open source design suck! But the fact that this is true probably have to do with the lack of design vision. Visions are good and without them you do not know what problems you are trying to solve.To get agility into large corporates, use bottom up methods. Start in the groups and don't try to sell it to management, deliver and explain what you did. Prove it over and over again until it reaches the top. Kelly is an advocate of scrum as it can be used in bigger scale processes as well as give the flexibility need for the teams. Kelly also described how they were able to get interaction and design into the sprints together with development and that it worked.Now it's late and time to get some sleep for tomorrow.